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Emotions and affect in human factors and human-computer interaction / edited by Myounghoon Jeon, Michigan Technological University, Houghton, MI, United States.

Contributor(s): Material type: TextTextPublisher: London, United Kingdom ; San Diego, CA : Elsevier/Academic Press, c2017Description: xix, 604 pages : illustrations ; 24 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780128018514 (hbk)
  • 0128018518 (hbk)
Subject(s): LOC classification:
  • QA 76.9.H85 .Em69 2017
Summary: The book is a complete guide for conducting affect-related research and design projects in H/F and HCI domains. Introducing necessary concepts, methods, approaches, and applications, the book highlights how critical emotions and affect are to everyday life and interaction with cognitive artifacts. The text covers the basis of neural mechanisms of affective phenomena, as well as representative approaches to Affective Computing, Kansei Engineering, Hedonomics, and Emotional Design. The methodologies section includes affect induction techniques, measurement techniques, detection and recognition techniques, and regulation models and strategies. The application chapters discuss various H/F and HCI domains: product design, human–robot interaction, behavioral health and game design, and transportation. Engineers and designers can learn and apply psychological theories and mechanisms to account for their affect-related research and can develop their own domain-specific theory. The approach outlined in this handbook works to close the existing gap between the traditional affect research and the emerging field of affective design and affective computing. -- From the Publisher
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Holdings
Item type Current library Collection Call number Copy number Status Date due Barcode
Books Books DLSU-D GRADUATE STUDIES Graduate Studies Graduate Studies QA 76.9.H85 .Em69 2017 (Browse shelf(Opens below)) 1 Available 3CIR2019067883

Includes bibliographical references and index.

The book is a complete guide for conducting affect-related research and design projects in H/F and HCI domains. Introducing necessary concepts, methods, approaches, and applications, the book highlights how critical emotions and affect are to everyday life and interaction with cognitive artifacts.
The text covers the basis of neural mechanisms of affective phenomena, as well as representative approaches to Affective Computing, Kansei Engineering, Hedonomics, and Emotional Design. The methodologies section includes affect induction techniques, measurement techniques, detection and recognition techniques, and regulation models and strategies. The application chapters discuss various H/F and HCI domains: product design, human–robot interaction, behavioral health and game design, and transportation. Engineers and designers can learn and apply psychological theories and mechanisms to account for their affect-related research and can develop their own domain-specific theory. The approach outlined in this handbook works to close the existing gap between the traditional affect research and the emerging field of affective design and affective computing. -- From the Publisher

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