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21.
Interactive stories and video game art : a storytelling framework for game design / Chris Solarski. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Boca Raton, FL : Taylor & Francis, [2017]
Availability: Items available for loan: Aklatang Emilio Aguinaldo-Information Resource Center (1)Call number: GV 1469.34.A97 .So42 2017.

22.
Guiness world records gamer's edition : the ultimate guide to gaming records / [editor. Stephen Daultrey ; intro by DanTDM]. by
Material type: Text Text; Format: print ; Literary form: Not fiction
[London] : Guinness World Records, c2017
Availability: Items available for reference: Aklatang Emilio Aguinaldo-Information Resource Center: Not for loan (1)Call number: AG 243 .G948g 2017.

23.
Introduction to game analysis / Clara Fernandez-Vara. by
Material type: Text Text; Format: print ; Literary form: Not fiction
New York, NY ;;Abingdon, Oxon : Routledge is an imprint of the Taylor and Francis Group, c2019
Availability: Items available for loan: Aklatang Emilio Aguinaldo-Information Resource Center (1)Call number: GV 1469.15 .F391 2019.

24.
Situational game design / Brian Upton. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Boca Raton, FL : Taylor & Francis, CRC Press, c2018
Availability: Items available for loan: Aklatang Emilio Aguinaldo-Information Resource Center (1)Call number: GV 1469.34.A97 .Up8 2018.

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