Anno's math games III Mitsumasa Anno.
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- 039922274X
- English.
- Hajimete deau sūgaku no ehon.
- QA 95 .An78 1991
Item type | Current library | Collection | Call number | Copy number | Status | Notes | Date due | Barcode | |
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DLSU-D HS Learning Resource Center Circulation | Circulation | QA 95 .An78 1991 (Browse shelf(Opens below)) | 003472 | Available | bnm | 3HSL2014003472 |
Translation of: Hajimete deau sūgaku no ehon.
Picture puzzles, games, and simple activities introduce the mathematical concepts of abstract thinking, circuitry, geometry, and topology.
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