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008 040206s2006 nyu 000 0 eng
010 _a2004101750
035 _a(AEA)AC7CEE1EEF084F6982E1E66D31C43031
035 _a(DLC) 2004101750
035 _a13483068
040 _aDLC
_cDLC
050 _aR N 7443.8 .W184 2006
245 0 _aArt of the digital age /
_c[Bruce Wands].
260 _aNew York, N.Y. :
_bThames & Hudson,
_c2006
300 _a233 p. :
_bill. (some col.)
_c28 cm.
505 _a A timeline of digital art and technology
505 _a Ch. 2 Digital imaging
505 _a Ch. 3 Digital sculpture
505 _a Ch. 4 Digital installation and virtual reality
505 _a Ch. 5 Performance, music and sound art
505 _a Ch. 6 Digital animation and video
505 _a Ch. 7 Software, database and game art
505 _a Ch. 8 Net art
505 _a Ch. 9 The future of digital art
505 _aCh. 1 An overview of digital art
520 _a digital animation and video
520 _a DVD and CD-ROMs
520 _a new media performance and music. Bruce Wands presents an overview of the main characteristics of each category and discusses in detail specific works selected by a panel of curators as the most important of their kind. Quotes, statements, and other texts from digital artists, curators, and theorists of new media appear throughout the book to provide further illuminating insights. An introduction traces the history of digital art from its tentative beginnings in the 1960s to its full emergence in the 1990s, while the final chapter speculates on what the future might bring for this rapidly changing art form. A reference section includes a year-by-year time line of milestones in digital art, both artistic and technological, an extensive bibliography, a glossary, and a list of artists' Web sites and online art projects. 250 color illustrations.
520 _a Web sites and software art
520 _aThe first major illustrated survey of this exciting, new, and experimental field. Building on the traditions of art history and using advanced technologies, digital artists push the boundaries of artistic expression and explore some of the most urgent social, political, and biological issues facing humankind today. Traditional activities such as painting and sculpture have been radically transformed by digital techniques and media, while entirely new forms, such as Net art, digital installation, and virtual reality, have emerged as recognized artistic practices, collected by museums, institutions, and individuals the world over. All the diverse forms are featured here: digital prints, sculpture, and interactive installations
650 _aDigital art.
_2sears
_996546
942 _cREF
999 _c66384
_d66384