000 02191nam a22002177a 4500
003 OSt
005 20250610163332.0
008 250610b |||||||| |||| 00| 0 eng d
020 _a9781350381643
040 _bLCC
_cHS LRC
050 _aPN 6714
_b.C678 2024
245 _aThe Patterns of Comics :
_b Visual Languages of Comics from Asia, Europe, and North America /
_cCohn, N. --
260 _aLondon, United Kingdom :
_bBloomsburt Academic,
_c(c) 2024.
300 _axiv, 276p. ;
_billustrations :
_c23cm.
504 _aIncludes bibliography and index.
505 _aList of Figures and Tables Preface 1. Visual Language 2. Corpus-Driven Comics Research 3. Morphology 4. Page Layout 5. Situational Coherence 6. Framing Structure 7. Narrative Structure 8. Visual Languages across Time 9. Cross-Cultural Visual Languages? 10. The Visual Language of Calvin and Hobbes 11. Towards a Visual Language Typology Notes References Index
520 _aComics are a global phenomenon, and yet it's easy to distinguish the visual styles of comics from Asia, Europe, or the United States. But, do the structures of these visual narratives differ in more subtle ways? Might these comics actually be drawn in different visual languages that vary in their structures across cultures? To address these questions, The Patterns of Comics seeks evidence through a sustained analysis of an annotated corpus of over 36,000 panels from more than 350 comics from Asia, Europe, and the United States. This data-driven approach reveals the cross-cultural variation in symbology, layout, and storytelling between various visual languages, and shows how comics have changed across 80 years. It compares, for example, the subtypes within American comics and Japanese manga, and analyzes the formal properties of Bill Watterson's Calvin and Hobbes across its entire 10-year run. Throughout, it not only uncovers the patterns in and across the panels of comics, but shows how these regularities in the visual languages of comics connect to the organizing principles of all languages.
546 _aIn English.
650 _2Comic books, strips, etc. -- History and criticism.
942 _2lcc
_cBK
999 _c93065
_d93065